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AI Insights · Timothy · July 2021

Top 5 Entertainment Mascot Games on iOS in Saudi Arabia, Q2 2021

In Q2 2021, the top 5 entertainment mascot games on iOS in Saudi Arabia showed varied performance in weekly downloads, revenue, and active users, according to Sensor Tower data.

Top 5 Entertainment Mascot Games on iOS in Saudi Arabia, Q2 2021

In Q2 2021, the top 5 entertainment mascot games on iOS in Saudi Arabia demonstrated diverse performance trends in terms of weekly downloads, revenue, and active users. Here is a detailed look at how these games fared during the quarter.

Crash Bandicoot: On the Run! experienced a notable decline in weekly downloads, starting from approximately 218K in late March and falling to around 14.7K by the end of June. Weekly revenue similarly decreased, dropping from about $23.6K in late March to $1.4K by the end of June. The game also saw a steady decline in weekly active users, from 839K at the start of the quarter to around 105K by the end.

Angry Birds Dream Blast from Rovio Entertainment Oyj saw a varied performance. Weekly downloads peaked in mid-May at approximately 2.5K before dipping to around 446 by the end of June. The game's weekly revenue saw fluctuations, peaking at around $3.4K in early May, before settling at approximately $1.5K by the end of June. Weekly active users also showed fluctuations, peaking at about 7.3K in mid-May before ending the quarter at around 4.1K.

Disney Emoji Blitz Game had a mixed quarter. Weekly downloads saw a significant spike to approximately 1.2K in late June after fluctuating for most of the quarter. Revenue peaked at $623 in late April but generally remained below $300 per week for most of the period. The game’s active users showed a peak of about 897 in late June, following a period of lower activity.

MY LITTLE PONY: MAGIC PRINCESS displayed relatively stable performance in terms of weekly downloads, maintaining around 1K downloads per week throughout the quarter. Revenue saw a notable increase in late June, reaching about $502, up from the lower figures earlier in the quarter. Weekly active users remained consistent, hovering around the 5K mark.

Finally, Sonic Forces: Run Battle Game saw a varied quarter. Downloads increased from around 4.7K in late March to approximately 5.6K by the end of June. Revenue peaked at about $357 in late June, following a period of lower earnings. The game's active users also saw a significant rise towards the end of the quarter, reaching around 16.1K in late June.

These insights, based on Sensor Tower data, offer a snapshot of the performance of top entertainment mascot games on iOS in Saudi Arabia during Q2 2021. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021